S&P Basic Game Updated to v3, Additional Reference Sheets Provided


  • The Power attribute has been renamed Resolve (RES)
  • The attribute abbreviations have been adjusted to be mostly consistent:
    • Competence (COM)
    • Prowess (PRO)
    • Cunning (CNG)
    • Resolve (RES)
    • Knowledge (KNO)
    • Stature (STA)
  • Powers, the trait, has been renamed Preternae
  • Talents, the trait, has renamed Spheres, opens up room for more possibilities to include (e.g. contacts, distinctions, reputation, could even be a divide between talents and expertise)
  • Skills will have the option of active and reactive options available to the player, the automatic skills having both active and reactive baked in from the start and skills unlocked from Competence initially having either only active or reactive with the option to add the other through character advancement.
    • This allows for more flexibility and less situations where someone wants to persuade/convince/intimidate but doesn’t have that unlocked as a skill;
    • All of the automatic skills are nonviolent from the outset, meaning that skills used to initiate attack challenges, and as a result begin violent encounters, have to be unlocked to be better than “untrained” with them
  • Details for making criticals more interesting have been included
  • Terminology in "Challenges: Zoomed In" has been adjusted/clarified
  • Adjustments to proofreading and page layout as spotted 
  • The form-fillable character sheet will be provided as soon as it's updated

Files

CHG - Shadowlight & Personae Basic Game (v3, pages).pdf 49 MB
8 days ago
CHG - Shadowlight & Personae Basic Game (v3, spreads).pdf 49 MB
8 days ago
CHG - S&P - Action Challenge Encounter Flow Chart (v3).pdf 564 kB
8 days ago
CHG - S&P - Attributes Venn Diagram (v3).pdf 234 kB
8 days ago
CHG - S&P - Game Quick Sheet (v3).pdf 1 MB
8 days ago
CHG - S&P - Blank Char Sheet (v3).pdf 1 MB
8 days ago

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